How Do I Enable WebGL in my browser?

The exhibition spaces at  Labyrinth Gallery are presented using WebGL which is a powerful 3D graphics tool that is supported on most of the major browsers on Windows and Mac desktop devices. This technology was chosen in order to provide the viewer with an immersive 3D interactive gallery experience. However, in some cases you may need to change settings on your browsers in order to get the galleries to run.

Depending on your browser, WebGL may already be available by default.

To find out if WebGL is enabled and that your browser is compatible click CheckWebGL. If you don’t see a spinning cube at the previous link, select your browser below and follow the steps provided to enable WebGL:


Chrome offers full support for WebGL on all platforms, so if you’re having trouble running WebGL on Chrome, you simply may need to update the version of Chrome.

If you are using the most recent version of Chrome and are still having trouble, make sure the “Use hardware acceleration when available” setting is enabled in your Chrome settings by taking the following steps:

  1. Go to chrome://settings in your address bar, or click the three dots in the upper-right corner of the browser window and select Settings.
  2. Scroll to the bottom of the page and click Advanced.
  3. In the System section, toggle Use hardware acceleration when available to the ON position (the button should be blue).
  4. Click the Relaunch button to restart Chrome and apply your new settings.


If you’re having trouble running WebGL in Firefox, please take the following steps:

  1. Go to about:config in your address bar.
  2. Search for webgl.force-enabled and make sure this preference is set to true. If it’s currently set to false, click the toggle icon on the far right to change the value to true.
  3. Search for webgl.disabled and make sure this preference is set to false. If it’s currently set to true, click the toggle icon on the far right to change the value to false.
  4.  Restart Firefox to apply your new settings.

If you’re still having trouble running WebGL in Firefox on a Windows computer after taking these steps, your graphics driver may the cause of this issue; WebGL is not compatible with certain graphics drivers. If you continue to have trouble, you can either update your driver (IntelAMD, or NVIDIA), or simply switch to a compatible browser.


WebGL is usually enabled by default in Safari. However, if you are using a computer on which WebGL is deemed a security risk, you may have to enable WebGL manually by taking the following steps:

  1. 1. From the menu bar, click Safari and then select Preferences.
  2. 2. Select the Websites tab.
  3. 3. Select WebGL from the list on the left side of the window. (Again, you will only see this option if WebGL has been disabled in your browser.)
  4. 4. If you see listed on the right, select Allow from the drop-down menu.
  5. 5. If you do not see listed on the right, look for When visiting other websites in the lower-right corner of the window, and select Ask or Allow from the drop-down menu.

Internet Explorer

WebGL is only supported on Internet Explorer 11 and later. If you are running Windows 8 or Windows 7, in order for WebGl to run you will need update your Internet Explorer to version 11. 

If you’re running an earlier version of Windows, either update your operating system or switch to a compatible browser.

If after checking all of this and changing or amending your browser setup you are still unable to see the the virtual galleries, all is not lost.  The galleries can still be seen by visiting here

If you want to learn more about WebGL and some examples of WebGL applications then there is more here WebGLWiki or an overview here 


Stuttering Audio and slow to navigate in Chrome? 

In Chrome check to make sure the ‘Use hardware acceleration when available’ is enabled (Settings-> Advanced->System

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